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3D Studio Max for Design Visualisation 2008

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Date Location Duration Cost
22 Sep 2010 (Wed)
23 Sep 2010 (Thu)
30 Sep 2010 (Thu)
Darlington 3 £ 685
18 Nov 2010 (Thu)
19 Nov 2010 (Fri)
26 Nov 2010 (Fri)
Darlington 3 £ 685
22 Mar 2011 (Tue)
23 Mar 2011 (Wed)
24 Mar 2011 (Thu)
Darlington 3 £ 685
25 Jul 2011 (Mon)
26 Jul 2011 (Tue)
27 Jul 2011 (Wed)
Darlington 3 £ 685

Please contact us to discuss private course dates and locations

Course Overview

3D Studio Max has become an industry standard 3D modelling and animation package, capable of producing photo-realistic rendered scenes and animations.

Prerequisites

Follow on Courses

Training Options

  • Scheduled public courses at one of our training venues
  • Private course at your company office throughout the UK, at one of our training venues (Durham, Newcastle or Washington) or at an independent location, convenient to you
  • Bespoke course written to your specific needs, at your company office throughout the UK, at our training venue or at an independent location, convenient to you
  • For further information please contact us on 0191 377 8377

What's Included

  • 1 delegate per computer
  • Relaxed refreshment area at our training venues
  • Lunch and refreshments when training is delivered at our training venue
  • Comprehensive course manual and exercises

Course Content

Key Topics:


    Introduction to 3D graphics and the concept of XYZ editing
    Introduction to the Studio Max main screen
    Working with the Viewports
    Viewport rendering and Grid Display
    Using the Move, Scale and Rotate functions
    Using the Grid Helper
    The Morph, Boolean and Connect function
    The Shape Merge function
    The Scatter function
    Merging and importing files
    3D Skew, Taper and Blend modifiers
    Creating, editing and working with lights
    Creating, editing and working with cameras
    Updating Viewports to cameras
    Adjusting self illumination and Opacity
    Selecting images by their character attributes
    Understanding the Copy, Instance and Reference clone options
    Using the Snap and 3D Snap options
    Basic animating
    Animating Modifiers
    Adding backgrounds
    Rendering a scene
    2D Modelling and Spline editing
    Creating and extruding text
    Creating 3D standard and 3D extended primitives
    The Conform function
    Creating lofted objects
    Modifying Vertices, Faces and Edges
    Working with the materials editor
    Assigning materials to objects
    Working with mirror, Array and Align
    Understanding time standards
    Working with the basic Track View functions
    Rendering an animation