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Authorware Level 1

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Please contact us to discuss private course dates and locations

Course Overview

Introduction to Authorware is designed to teach a wide range of instructional designers and developers to create interactive multimedia applications using Authorware.

Prerequisites

Objectives

Follow on Courses

Training Options

  • Scheduled public courses at one of our training venues
  • Private course at your company office throughout the UK, at one of our training venues (Durham, Newcastle or Washington) or at an independent location, convenient to you
  • Bespoke course written to your specific needs, at your company office throughout the UK, at our training venue or at an independent location, convenient to you
  • For further information please contact us on 0191 377 8377

What's Included

  • 1 delegate per computer
  • Relaxed refreshment area at our training venues
  • Lunch and refreshments when training is delivered at our training venue
  • Comprehensive course manual and exercises

Course Content

Introduction to Authorware

    The design and presentation window
    The Icon Palette and Toolbar
    Using controls and design window shortcuts

Using the Display, Wait, and Erase Icons

    Sequencing and separating icons
    The Toolbox
    The Display, Wait and Erase Icons
    Using the Text tool
    Aligning objects

Creating and Moving Graphic Objects

    Using the drawing tools
    The inspectors
    Using the motion icon and types of motion
    Direct to point motion
    Path to end motion
    Motion icon Settings

Importing Media

    Importing graphics and file formats
    The sound icon and importing sounds
    Sound file formats and synchronizing sounds
    Concurrency
    Link vs. Embed
    The digital movie icon
    Loading a BMP sequence
    Digital movie formats
    Storage of movies

Creating Interactions

    Components of interactions and how they work
    Common interaction and response settings
    Response types
    Using the button library and editor

Creating Hot Spot Responses

    Key components of hotspots
    Advantages and design tips

Introduction to Authorware System Variables

    The variables dialog
    Assigning a value to a variable
    Displaying a variable on the screen
    Controlling buttons with variables
    Storing calculations

Media Libraries

    Adding content to a library
    Changing content and updating links
    Advantages of using libraries

Text Entry Responses

    Key components of text entries
    Customization options
    Variations in responses, wildcards

Topics

    Creating time limit and tries limit responses
    Using the display, wait, and erase icons
    Creating and moving graphic objects
    Importing media e.g. graphics, sounds, movies
    Media libraries
    Creating interactions
    Creating hotspot responses
    Creating text entry responses
    Introduction to Authorware
    Creating hot object responses
    Publishing Authorware applications
    Creating target area responses
    Creating conditional responses
    Using authorware models
    Using the framework and navigation icons
    Inserting Flash objects
    Hypertext
    Decision icon branching
    Introduction to Authorware functions
    Authorware system variables

Times & Tries Limit Responses

    Variations in responses and wildcards
    Key components

Hot Object Responses

    Key components
    Techniques for aligning objects
    Advantage of hot objects

Target Area Responses

    Key components
    Procedure for building target areas
    Benefits and application of target areas

Conditional Responses

    Key components
    Conditional expressions
    Application of conditional responses

Frameworks & Navigate Icons

    Key components
    Navigation properties
    Displaying framework related variables
    Benefits of framework structures

Inserting Flash Objects

    Inserting an interactive Flash movie

Adding Hyperlinks

    Key components
    Best procedure for building hypertext

Authorware Models

    Key components
    Difference between models and libraries

Decision Icon Branching

    Key components
    How it works
    Properties, branch and path options
    Flow lines cues

Introduction to Functions

    Functions dialog and system functions

Publishing Your Work

    Packaging guidelines for CD and web